I’ve been working with Opera recently to produce more content for their Youtube channel. The latest video is a dive into designing your AI to make them more challenging to play against. It’s the kind of code that could be added to our Top Down series to make the enemy smarter, or add bot support for the player. Check out the video below.
Hope you are enjoying your gamemaker journey!
If you still need help, I’ve just released a new course over on Udemy, aimed at beginners learning Gamemaker through Visual. The landing page has more info, but basically it’s 8+ hours of content showing how to make a simple platform game from scratch. Did I mention you can jump up and bonk mystery blocks? Probably shouldn’t, Nintendo might knock on my door.
You can also watch a Youtube trailer here showing what the course offers.
If you’re interested, here’s a coupon offering it for a price that should be lower than Udemy’s already applied discount. https://www.udemy.com/course/your-first-game-in-gamemaker/?couponCode=OPENING_SPECIAL
I’ve finally launched a Steam page for Tank Dash Early Access!
Tank Dash is a twin stick shooter with 4 player PVE coop fun, or hectic PVP battle in various multiplayer modes. Check out the page link below for more info!
If you want to help me out immensely, for an extremely minimal amount of effort on your part, go to the Steam page and click WISHLIST. This requires no commitment on your part. All it does is add it to your wish list of games where you will be notified when it gets released, or if it goes on sale. What it does for me though is huge, as the more wishlists, the more the Steam algorithm takes notice of it.
The game is still in development, but any updates on the progress will be available on the Steam page, or in the Discord.
This is a multi-part tutorial series on making a top down Gauntlet inspired game. In the series I’ll show you how to create movement and collisions, player firing, enemy pathfinding AI, state machines, damage scripts, auto tiling and many more.
The series is available in
and Visual – https://youtu.be/rUN7e-UFbSk
I started out making a course on implementing tiles into a game, hoping to show people how to use the fastest collision system in Gamemaker. I also wanted to show a simple method of both controlling your character, and setting up your animations. I ended up with a complete course that shows you how to build an entire game from scratch. Controllable player, enemies, tiles, sounds, lighting, special effects, title pages, end screen and everything in between.
People really enjoyed the course, and I’m absolutely humbled, yet honoured to know many found this a stepping stone to releasing their own games. Gamemaker is always evolving, and I keep the content up to date by editing videos, and adding helpful hints, which cater for these changes. I’m also very active on the Q&A section, answering questions daily, and ensuring no one is stuck within the course.
The content is hosted on Udemy, and if you are unsure if this course is for you, they offer a 30 day money back guarantee, so there is nothing to lose by enrolling and trying it out.
To view the course content, and to get a large discount on the regular price, use the link below.
In life time is short, so the time to start making your dream come true is not tomorrow, it’s today! As a wise man once said …
Hope to see you in the course,